- Industry Updates
A Letter From Our CEO – 30 Years of ESA
As President and CEO of the Entertainment Software Association, it is my privilege to lead the organization that serves as the voice and advocate for the U.S video game industry.
06.06.2024
As President and CEO of the Entertainment Software Association, it is my privilege to lead the organization that serves as the voice and advocate for the U.S video game industry.
06.06.2024
Annual data from the ESA reveal video games’ cultural and social emotional impact holds strong across generations.
05.16.2024
The ESA team recently hit the streets of Nashville to help parents better understand video games.
05.07.2024
A statement on the nomination of Deborah Robinson to serve as the U.S. Intellectual Property Enforcement Coordinator.
02.07.2024
09.18.2024
08.16.2024
08.05.2024
Kat Wong has had a lifelong love of video games. So much so, that she decided in elementary school she was going to work in the gaming industry. Kat hails from Hawaii – a state that hasn’t typically been known as a hotbed for video game development companies.
06.02.2023
This week, ESA participated in GamesBeat's 15th annual Summit to explore how the video game industry is evolving to address challenges across sectors – including healthcare.
05.25.2023
The Entertainment Software Association (ESA) today issued the following statement on the nomination of Deborah Robinson to serve as the U.S. Intellectual Property Enforcement Coordinator.
05.09.2023
ESA, in partnership with Warner Bros. Games and Avalanche Software, hosted a behind-the-scenes webinar for congressional staffers to provide a glimpse into the game design process for the global game phenomenon Hogwarts Legacy.
05.05.2023
May is Asian American and Pacific Islander (AAPI) Heritage Month in the United States, and Riot Games has been celebrating the diversity of the AAPI community and its contributions to the video game industry all month long.
05.01.2023
The Entertainment Software Association (ESA), which represents the U.S. video game industry, today issued the following statement on the 2022 Special 301 Report released by the Office of the U.S. Trade Representative (USTR).
04.28.2023
This year’s World Intellectual Property (IP) Day is on April 26, 2023. This year’s theme, Women and IP: Accelerating Innovation and Creativity, honors trailblazing women and raises awareness of their representation in IP.
04.26.2023
As a proud supporter of Safer Internet Day, the Entertainment Software Association (ESA) joins those in D.C. and around the world in highlighting the importance of creating better online experiences.
02.07.2023
February 3, 2023 Filed electronically via www.regulations.gov, Docket No. PTO-C-2022-0035 Katherine K. VidalUnder Secretary of Commerce for Intellectual Propertyand Director of […]
02.03.2023
January 30, 2023 Submitted via regulations.gov Docket No. USTR 2022-0016 Mr. Daniel LeeAssistant United States Trade Representative for Innovation and […]
01.30.2023
Overall total consumer spending on video games in the United States totaled $56.6 billion in 2022 as video game sales stabilize following back-to-back record years in 2020 and 2021, according to new data released today by the Entertainment Software Association (ESA) and The NPD Group.
01.17.2023
We celebrate the Respect for Marriage Act, an important piece of bipartisan legislation that safeguards the rights and protections to which same-sex and interracial couples and their families are entitled. The interactive entertainment industry remains steadfast in our commitment to achieving progress on equality and inclusion throughout society, including with our workforce and player communities.
12.13.2022